It’s been a while but I thought I’d write about our attempts to sort out the rules and the buildings which has been a bit of a journey to be honest.
Readers may recall back in Part One I was all over the Spectre Operations rules, mainly based on reading and looking at nice shiny photographs, not actually playing.
Well we had a couple of games using fairly generic terrain (mainly due to not having sorted out the planned barrio area I had promised to do a year ago!) and it didn’t go so well.